Adherbal of the Fleet
"Wolf of the Inner Sea"

Carthage
Friendly Carthage units gain +1 ATK on coastal Fields. Once per game, swap two friendly units between lanes.Fights beside the Carthage commander · Cost 2.

The Arsenal
Every card across all 4 starter factions — 613 cards in total. Use the filters to drill into a faction or card type.
Card Types
Every card is one of three things — a Unit that fights, a Tactic that bends the rules, or a Domain that rewrites the battlefield.
Your fighting force — Reinforcements and Strongholds. They have ATK/DEF, a Level (1–10) that drives Tribute summoning, and hold the field.
287 cards
Stratagems — spells, traps, and rituals. Played from hand or set face-down to bend the rules of an exchange.
259 cards
The world your Units fight in — Fields, Locations, and Artifacts that reshape the board, terrain, and gear.
67 cards
Card Icons
Every icon you'll see on a card and what it tells you at a glance.
Top of the chain of command. Each deck is led by one.
Second-rank hero — General, Lieutenant, or Officer rank.
Level-9 named hero summoned only via a Ritual.
Standard fighting unit — Infantry, Cavalry, Ranged, Mythic.
Heavy unit built to break Strongholds and structures.
Tactical card — spell, trap, or trick played in response.
Special Stratagem that summons a Hero unit.
Terrain or weather — one Field card active at a time.
Historical site — capture for an ongoing control bonus.
Equipment attached to a Reinforcement or Commander.
Built structure with its own DEF — attackable directly.
Sword icons above art mark the unit's Level (1–10); on the stat strip, ATK.
Footer badges show faction Allegiance and the Command Point cost to deploy.
Chain of Command
Heroes split into four tiers — Commander leads, then General, Lieutenant, Officer. Background pattern, cost, and stats all climb with rank.
Your warlord. Sets allegiance and buffs every same-faction card +1 ATK or +1 DEF.

The strongest lieutenant per faction. ATK 9 / CMD 10 floor.

Mid-tier officers. ATK 8 / CMD 9 floor.

Entry-tier lieutenants. ATK 6+ / CMD 8 floor.

"Wolf of the Inner Sea"

Carthage
Friendly Carthage units gain +1 ATK on coastal Fields. Once per game, swap two friendly units between lanes.Fights beside the Carthage commander · Cost 2.
"Wolf of the Inner Sea"

Carthage
Friendly Carthage units gain +1 ATK on coastal Fields. Once per game, swap two friendly units between lanes.Fights beside the Carthage commander · Cost 2.
"Wolf of the Inner Sea"

Carthage
Friendly Carthage units gain +1 ATK on coastal Fields. Once per game, swap two friendly units between lanes.Fights beside the Carthage commander · Cost 2.
"Bronze that has outlived empires."

Macedon
Equipped to a unit card.+3 DEF. Once per turn, prevent equipped unit's destruction.
"From Pella to the Indus."

Macedon
Summon: free if a Unit slot is open.Agrianian javelin: Volley 1; bypasses 1 DEF.
"Lion of Macedon, Conqueror of Worlds"

Macedon
Deploy two units this turn for the cost of one.Rallies Macedon — every Macedon card gains +1 ATK or +1 DEF while Alexander the Great leads.
"Lion of Macedon, Conqueror of Worlds"

Macedon
Deploy two units this turn for the cost of one.Rallies Macedon — every Macedon card gains +1 ATK or +1 DEF while Alexander the Great leads.
"Mountains are not borders to a Barca."

Carthage
Carthage only. All friendly Carthage units ignore Field penalties this round and gain +1 ATK.
"Alexander rode here."

Macedon
Summon: free if a Unit slot is open.Bronze drill: +1 ATK and +1 DEF on the turn deployed if another Macedon Infantry was deployed this turn.
"The Caged Princess"

Egypt
Once per game, reveal an opponent's hand.Fights beside the Egypt commander · Cost 2.
"Beloved of the Gods"

India
Heal one of your units to full strength once per game.Fights beside the India commander · Cost 6.
"The Sicilian"

Thrace
Friendly Thrace Ranged units gain +1 ATK during Field/Sun terrain.Fights beside the Thrace commander · Cost 2.
"Scourge of God"

Mongol
Force one opponent to discard a card of their choice.Rallies Mongol — every Mongol card gains +1 ATK or +1 DEF while Attila leads.
"Wolves howl when Mars writes his omens."

Rome
Draw 2 cards. If you control 2+ Rome units, draw 1 more.
"The God of War"

China
Once per game, destroy all enemy Reinforcements with cost 2 or less.Fights beside the China commander · Cost 4.
"The God of War"

China
Once per game, destroy all enemy Reinforcements with cost 2 or less.Fights beside the China commander · Cost 4.
"The God of War"

China
Once per game, destroy all enemy Reinforcements with cost 2 or less.Fights beside the China commander · Cost 4.
"A stone, a string, a skull."

Carthage
Summon: free if a Unit slot is open.Volley 2 on deploy. May fire over Guard units.
"A stone, a string, a skull."

Carthage
Summon: free if a Unit slot is open.Volley 2 on deploy. May fire over Guard units.
"A spear with the patience of a wall."

Rome
Summon: free if a Unit slot is open.Volley 3: deal 3 damage to any enemy unit. Skip your next turn's attack.
"Tall, green, and silent before the strike."

Neutral
Stealth and Charge units gain +1 ATK. Volley units lose 1 range.
"Tall, green, and silent before the strike."

Neutral
Stealth and Charge units gain +1 ATK. Volley units lose 1 range.
"He was wood. Then he was wind."

China
Summon: free if a Unit slot is open.Stealth: cannot be targeted on the round it is deployed. Gains +1 ATK in any forest/bamboo Field.
"Where the banner stands, the line stands."

Neutral
Summon: free if a Unit slot is open.All friendly units gain +1 ATK while this unit is in play.
"Heaven decides the mandate."

China
Summon: free if a Unit slot is open.Yuelu scholar: on deploy, peek at the top 2 cards of your deck.
"The standard never falls twice."

Neutral
If you won last combat, all units gain +1/+1 this turn.
"The standard never falls twice."

Neutral
If you won last combat, all units gain +1/+1 this turn.
"Heir of the Fjord"

Norse
Friendly Norse units gain +1 ATK in coastal Fields. Cannot be Volleyed at sea.Fights beside the Norse commander · Cost 2.
"Sacker of Cities"

Norse
The first source of damage to your commander each round is reduced to 0.Fights beside the Norse commander · Cost 4.
"The goddess takes her tithe in courage."

Carthage
Restore 3 DEF spread across friendly Carthage units.
"Crowns are paid for in Units."

Neutral
Discard 2 Units from your hand. Summon any Hero from your deck. That Hero gains +1 ATK while in play.
"Seven harmonies in war."

China
Counter target enemy Stratagem; you may copy its effect for free.
"Seven harmonies in war."

China
Counter target enemy Stratagem; you may copy its effect for free.
"Queen of the Iceni"

Britannia
Whenever a unit you control falls, your next attack deals +2 damage.Fights beside the Britannia commander · Cost 6.
"Armor for the horse that carried an empire."

Macedon
Equipped to a unit card.+2 ATK, +1 DEF. Equipped Cavalry unit gains Charge bonus +1.
"The hill from which Dido drew her empire."

Carthage
Carthage Stratagems cost 1 less (minimum 1).
"Bend. Bend. Then close."

Carthage
Carthage only. When two friendly Carthage Cavalry attack the same target this turn, the target loses 2 DEF first.
"Italy's second city — until it chose Hannibal."

Carthage
Once per turn, gain 1 CP while held. Your Commander gains +1 DEF.
"Salt the earth and the harbor still remembers."

Carthage
Draw +1 card at the start of your turn while held.
"Marching fort by dusk, fortress by dawn."

Rome
Rome Reinforcements gain +1 ATK and Charge on the round they deploy.
"The Gallic Wolf"

Thrace
Friendly Thrace units gain +2 ATK on the round you Stealth-deploy them.Fights beside the Thrace commander · Cost 4.
"Wild as the meseta wind."

Carthage
Summon: free if a Unit slot is open.+1 ATK while at half DEF or below. Volley 1 on deploy.
"Rome marches where he points."

Rome
Summon: free if a Unit slot is open.Friendly Legionnaires gain +1 ATK.
"Rome marches where he points."

Rome
Summon: free if a Unit slot is open.Friendly Legionnaires gain +1 ATK.
"Where the Silk Road begins and the Mandate ends."

China
Draw +1 card on the round you capture this site.
"Slow to load. Faster than your prayers."

China
Summon: free if a Unit slot is open.Deals 1 damage to a chosen unit when deployed.
"Slow to load. Faster than your prayers."

China
Summon: free if a Unit slot is open.Deals 1 damage to a chosen unit when deployed.
"Their own words betray them."

Neutral
Look at opponent's hand. Choose one to remove until end of turn.
"He saved a king's life — and lost his own to the same hand."

Macedon
Summon: free if a Unit slot is open.On deploy: destroy one enemy Cavalry of cost 3 or less.
"Last of the Ptolemies"

Egypt
Look at any opponent's hand and steal one Stratagem card.Rallies Egypt — every Egypt card gains +1 ATK or +1 DEF while Cleopatra leads.
"Last of the Ptolemies"

Egypt
Look at any opponent's hand and steal one Stratagem card.Rallies Egypt — every Egypt card gains +1 ATK or +1 DEF while Cleopatra leads.
"From Pella to the Indus."

Macedon
Summon: free if a Unit slot is open.Bypass 1 DEF when attacking from a Plains Field.
"From Pella to the Indus."

Macedon
Summon: free if a Unit slot is open.Hammer: +2 ATK when attacking an enemy already engaged with a friendly Macedon Infantry (Anvil).
"Alexander rode here."

Macedon
Counter target enemy Stratagem; deploy a Macedon Reinforcement from hand at -1 CP.
"Alexander rode here."

Macedon
Counter target enemy Stratagem; deploy a Macedon Reinforcement from hand at -1 CP.
"Iron from helm to hoof."

Macedon
Summon: free if a Unit slot is open.Reduces all damage by 2 on first hit per round.
"Iron from helm to hoof."

Macedon
Summon: free if a Unit slot is open.Reduces all damage by 2 on first hit per round.
"Eight thousand hooves before the trumpet sounds."

Macedon
Macedon Cavalry gain +1 ATK on the round they deploy. Pay 1 CP once per turn to move a Macedon unit to an adjacent lane.
"Alexander rode beside them — and they rode through the line."

Macedon
Summon: free if a Unit slot is open.When this unit destroys an enemy, it gains +1 ATK permanently.
"They came running. We were ready."

Neutral
When attacked, deal damage first this combat.
"Right Wing of the King"

Macedon
Friendly Macedon Infantry gain +1 DEF while adjacent to your Commander.Fights beside the Macedon commander · Cost 4.
"Right Wing of the King"

Macedon
Friendly Macedon Infantry gain +1 DEF while adjacent to your Commander.Fights beside the Macedon commander · Cost 4.
"Right Wing of the King"

Macedon
Friendly Macedon Infantry gain +1 DEF while adjacent to your Commander.Fights beside the Macedon commander · Cost 4.
"Eighteen feet of sarissa."

Macedon
Summon: free if a Unit slot is open.Cretan Volley: 2 damage; +1 against units engaged with a Macedon Infantry.
"The Gaul"

Thrace
Friendly Thrace Reinforcements cost 1 less the round you deploy them.Fights beside the Thrace commander · Cost 6.
"The die is cast."
Rome
Every friendly Rome unit may attack this turn even if newly deployed, and gains +1 ATK.
"Heavy lies the gold."

Neutral
Equipped to a Commander card.Equip Commander: +2 DEF. Draw 1 when your Commander destroys a unit.
"They marched onto our map, not theirs."

Neutral
Trap. When an enemy unit is deployed, deal 2 damage to it and prevent it from attacking next turn.
"They marched onto our map, not theirs."

Neutral
Trap. When an enemy unit is deployed, deal 2 damage to it and prevent it from attacking next turn.
"Father of Persia"

Persia
When you conquer a lane, all players draw one card.Rallies Persia — every Persia card gains +1 ATK or +1 DEF while Cyrus leads.
"Seven harmonies in war."

China
Summon: free if a Unit slot is open.Banner-bearer: friendly China Stratagems cost 1 less while this unit lives (max once per turn).
"One blade is murder. A thousand is policy."

Rome
Rome only. Destroy any number of units (yours and your opponent's) with combined cost 8 or less. Each player loses 1 LP for every unit of theirs destroyed.
"Pain bought in tenths. Loyalty bought in blood."

Rome
Rome only. Reduce your LP to 1. Summon your Rome Commander from your hand, deck, or graveyard at no CP cost. Shuffle your deck if searched.
"The line is a hedge of bronze."

Macedon
Equipped to a unit card.Equip Reinforcement: +2 ATK. While equipped to Cavalry, also grants Hammer (+1 ATK against engaged units).
"The line is a hedge of bronze."

Macedon
Equipped to a unit card.Equip Reinforcement: +2 ATK. While equipped to Cavalry, also grants Hammer (+1 ATK against engaged units).
"For the Senate and the People."

Rome
Deal 2 damage to target enemy unit; +1 if a friendly Rome Commander is in play.
"Bend the wings. Close the jaws."

Carthage
Carthage only. Choose two friendly Carthage Cavalry: they make one combined attack this turn against the same target, ignoring Guard. Cannot be combined with Punic Volley & Charge in the same turn.
"Bend the wings. Close the jaws."

Carthage
Carthage only. Choose two friendly Carthage Cavalry: they make one combined attack this turn against the same target, ignoring Guard. Cannot be combined with Punic Volley & Charge in the same turn.
"Where the eagle stands, Rome stands."

Rome
Equipped to a Commander card.Equip Commander: Legionnaires gain +1/+1.
"Pax through the gladius."

Rome
Move a friendly Rome unit 1 territory; it may attack the same turn.
"Pax through the gladius."

Rome
Move a friendly Rome unit 1 territory; it may attack the same turn.
"Carried back, claw to claw."

Neutral
Return a fallen Stratagem from your graveyard.
"Carried back, claw to claw."

Neutral
Return a fallen Stratagem from your graveyard.
"Carried back, claw to claw."

Neutral
Return a fallen Stratagem from your graveyard.
"Carried back, claw to claw."

Neutral
Return a fallen Stratagem from your graveyard.
"Carried back, claw to claw."

Neutral
Return a fallen Stratagem from your graveyard.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"Old generals never truly leave."

Neutral
Return a fallen unit (cost 4 or less) to play.
"The bamboo bends; it does not break."

China
Target friendly China unit becomes untargetable by enemy Stratagems this round.
"The bamboo bends; it does not break."

China
Target friendly China unit becomes untargetable by enemy Stratagems this round.
"Of Pontus"

Thrace
When a friendly Thrace unit falls, gain 1 CP.Fights beside the Thrace commander · Cost 4.
"Discoverer of Greenland"

Norse
Once per game, claim an unclaimed lane at the edge of the map without combat.Fights beside the Norse commander · Cost 2.
"Scribe by birth, strategos by right."

Macedon
Summon: requires a Ritual card (cannot be normally summoned).On deploy, look at the top 3 cards of your deck — keep one, shuffle the rest back.
"The shield of Rome. The patience of stone."

Rome
Summon: requires a Ritual card (cannot be normally summoned).While in play, enemy units cannot Charge the turn they are deployed.
"Tattered cloth, undying oath."

Neutral
Equipped to a unit card.Equip unit: +1 ATK per 3 cards in your graveyard.
"Tattered cloth, undying oath."

Neutral
Equipped to a unit card.Equip unit: +1 ATK per 3 cards in your graveyard.
"Death does not unmake a leader."

Neutral
Return a Hero or Lieutenant from your graveyard to play with -1/-1.
"Their dead serve our cause now."

Neutral
Banish a card from an opponent's graveyard. Draw 1 card.
"Their dead serve our cause now."

Neutral
Banish a card from an opponent's graveyard. Draw 1 card.
"Their dead serve our cause now."

Neutral
Banish a card from an opponent's graveyard. Draw 1 card.
"Their dead serve our cause now."

Neutral
Banish a card from an opponent's graveyard. Draw 1 card.
"Their dead serve our cause now."

Neutral
Banish a card from an opponent's graveyard. Draw 1 card.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Carried home in steel."

Neutral
Return a unit from your graveyard to your hand.
"Hooves remember the road home."

Neutral
Summon: free if a Unit slot is open.Gains Charge when summoned from your graveyard. Otherwise normal Cavalry.
"What the dead swear, the living must keep."

Neutral
Banish 3 cards from your graveyard. Draw 2 and gain 1 CP.
"Sworn over the fallen, kept by the living."

Neutral
Units returning from any graveyard this turn gain +1 DEF.
"The dead still keep the wall."

Neutral
Mill 1 card at the end of your turn. Cards revived from your graveyard cost 1 less (minimum 1).
"Let the line bend. Let it not break."

Carthage
Carthage only. Choose one friendly Carthage unit: it cannot fall this turn. If it survives combat, draw 1 card.
"Sky on fire. Earth in ash."

China
Summon: free if a Unit slot is open.Volley 1 damage to up to 3 different units.
"He counts the wind before he counts the dead."

China
Summon: free if a Unit slot is open.Volley 2 damage; if target unit falls, deal 1 damage to an adjacent unit.
"Torches on horns. Panic in the pass."

Carthage
Carthage only. Cancel one enemy attack against a Carthage unit this turn; the attacking unit takes 1 damage and cannot attack next turn.
"Torches on horns. Panic in the pass."

Carthage
Carthage only. Cancel one enemy attack against a Carthage unit this turn; the attacking unit takes 1 damage and cannot attack next turn.
"The general who knows is the general who wins."

China
China only. Reveal opponent's hand. Choose one card; they discard it next turn.
"Win without battle."

China
Choose an enemy unit; deal damage equal to the number of cards in opponent's hand (max 3).
"Shipwright of the Saga"

Norse
Friendly Norse units cost 1 less when deployed to a coastal Field.Fights beside the Norse commander · Cost 2.
"Sleep is for the conquered."

Neutral
Deploy a unit from your hand for 1 less CP this turn. It cannot attack the round it is summoned.
"Sleep is for the conquered."

Neutral
Deploy a unit from your hand for 1 less CP this turn. It cannot attack the round it is summoned.
"Sleep is for the conquered."

Neutral
Deploy a unit from your hand for 1 less CP this turn. It cannot attack the round it is summoned.
"Heard only after he has gone."

Neutral
Summon: free if a Unit slot is open.Reveal an enemy hand on deploy.
"Khan of Khans"

Mongol
Each turn, draw one extra card while you control three or more lanes.Rallies Mongol — every Mongol card gains +1 ATK or +1 DEF while Genghis Khan leads.
"Khan of Khans"

Mongol
Each turn, draw one extra card while you control three or more lanes.Rallies Mongol — every Mongol card gains +1 ATK or +1 DEF while Genghis Khan leads.
"Hope of the Legions"

Rome
Ignore Field penalties for friendly Rome Infantry.Fights beside the Rome commander · Cost 2.
"Hope of the Legions"

Rome
Ignore Field penalties for friendly Rome Infantry.Fights beside the Rome commander · Cost 2.
"Hope of the Legions"

Rome
Ignore Field penalties for friendly Rome Infantry.Fights beside the Rome commander · Cost 2.
"Two-handed and twice-feared."

Rome
Summon: free if a Unit slot is open.Cannot be reduced below 1 DEF by single attack.
"For king. For coin. For nothing."

Neutral
Two Charge units may attack the same target together; combine ATK.
"Untangle nothing. Cut everything."

Macedon
Macedon only. Cancel a Stratagem in play. Your Macedon commander draws 1 card.
"Seven harmonies in war — first among them, sight."

China
At the start of your turn, peek at the top 2 cards of either deck and reorder them. China Stratagems cost 1 less while 3+ enemy units are in play.
"The line where the eagle decided to rest."

Rome
Enemy units entering this site lose 1 ATK for the round.
"The Wide-Reach"

Norse
When you deploy a Norse Reinforcement, you may deploy a second 1-cost Norse unit free.Fights beside the Norse commander · Cost 2.
"He swore his sons against Rome — and Rome remembered."

Carthage
Summon: requires a Ritual card (cannot be normally summoned).On deploy, all friendly Carthage units gain +1 ATK permanently.
"The line is a hedge of bronze."

Macedon
Target friendly Macedon unit gains +2 ATK; an adjacent friendly Macedon unit gains +2 DEF.
"The line is a hedge of bronze."

Macedon
Target friendly Macedon unit gains +2 ATK; an adjacent friendly Macedon unit gains +2 DEF.
"Strategy first. Steel later."

China
Summon: free if a Unit slot is open.Volley 1 damage on deploy.
"Strategy first. Steel later."

China
Summon: free if a Unit slot is open.Han crossbow Volley: 2 damage; ignores 1 DEF.
"Strategy first. Steel later."

China
Summon: free if a Unit slot is open.Discipline: cannot be debuffed or moved by enemy Stratagems.
"Marshal of Han"

China
Friendly China units cannot retreat — and gain +2 ATK while at half DEF.Fights beside the China commander · Cost 6.
"Marshal of Han"

China
Friendly China units cannot retreat — and gain +2 ATK while at half DEF.Fights beside the China commander · Cost 6.
"Marshal of Han"

China
Friendly China units cannot retreat — and gain +2 ATK while at half DEF.Fights beside the China commander · Cost 6.
"Scourge of Rome"

Carthage
Move armies through any terrain, ignoring movement penalties.Rallies Carthage — every Carthage card gains +1 ATK or +1 DEF while Hannibal Barca leads.
"Scourge of Rome"

Carthage
Move armies through any terrain, ignoring movement penalties.Rallies Carthage — every Carthage card gains +1 ATK or +1 DEF while Hannibal Barca leads.
"Tower of Iberia"

Carthage
Friendly Mythic Beast units gain +2 DEF, and once per round the first Charge attack against any of them deals no damage.Fights beside the Carthage commander · Cost 4.
"Tower of Iberia"

Carthage
Friendly Mythic Beast units gain +2 DEF, and once per round the first Charge attack against any of them deals no damage.Fights beside the Carthage commander · Cost 4.
"Tower of Iberia"

Carthage
Friendly Mythic Beast units gain +2 DEF, and once per round the first Charge attack against any of them deals no damage.Fights beside the Carthage commander · Cost 4.
"The Last Viking"

Norse
Your first attack each turn ignores 2 DEF.Fights beside the Norse commander · Cost 6.
"Brother of the Storm"

Carthage
Once per game, deploy a Carthage Reinforcement from your discard pile at -1 cost.Fights beside the Carthage commander · Cost 6.
"Brother of the Storm"

Carthage
Once per game, deploy a Carthage Reinforcement from your discard pile at -1 cost.Fights beside the Carthage commander · Cost 6.
"Brother of the Storm"

Carthage
Once per game, deploy a Carthage Reinforcement from your discard pile at -1 cost.Fights beside the Carthage commander · Cost 6.
"Brother by blood. Brother in war."

Carthage
Summon: free if a Unit slot is open.On deploy: friendly Carthage units gain +1 ATK until end of round. Ignores 1 enemy DEF on first strike (does not stack with other first-strike DEF reductions).
"Discipline before glory."

Rome
Summon: free if a Unit slot is open.+1 DEF when adjacent to another Rome unit.
"Discipline before glory."

Rome
Summon: free if a Unit slot is open.Formation: +1 DEF and +1 ATK while flanked by another Rome Infantry.
"The bamboo bends; it does not break."

China
Summon: free if a Unit slot is open.Borrowed knife: when this unit destroys an enemy, an enemy unit takes 1 damage.
"Nine stories of besieging genius."

Macedon
Summon: free if a Unit slot is open.Siege: +2 ATK against Strongholds. Reduces enemy Stronghold DEF by 1 while in lane.
"Rolling thunder of bronze and timber."

Rome
Summon: free if a Unit slot is open.Siege: +2 ATK against Strongholds. Cannot move the round it deploys.
"Worn by ghosts. Feared by kings."

Mythic
Equipped to a unit card.Equipped unit may attack directly while opponent has units.
"Companion of the King"

Macedon
While Alexander leads, your Cavalry gain +1 ATK and Charge ignores 1 DEF.Fights beside the Macedon commander · Cost 6.
"Companion of the King"

Macedon
While Alexander leads, your Cavalry gain +1 ATK and Charge ignores 1 DEF.Fights beside the Macedon commander · Cost 6.
"Companion of the King"

Macedon
While Alexander leads, your Cavalry gain +1 ATK and Charge ignores 1 DEF.Fights beside the Macedon commander · Cost 6.
"The wedge that broke Persia."

Macedon
Summon: free if a Unit slot is open.Charge: gains +2 ATK on first strike against Infantry.
"He was a friend. Briefly."

Neutral
Deal 2 damage to any unit. Ignores Guard.
"Stone older than the kingdom."

Neutral
Defending units gain +2 DEF. Cannot be moved into without combat.
"Stone older than the kingdom."

Neutral
Defending units gain +2 DEF. Cannot be moved into without combat.
"He sailed past the Pillars and lived to chart it."

Carthage
Summon: requires a Ritual card (cannot be normally summoned).+2 ATK in any coastal Field. Friendly Carthage Cavalry may attack the round they are deployed.
"He held the bridge. Alone."

Rome
Summon: requires a Ritual card (cannot be normally summoned).Cannot be flanked. The first attack against this unit each round deals 0 damage.
"General-Pharaoh"

Egypt
At end of your turn, return one fallen Egypt Reinforcement to your hand.Fights beside the Egypt commander · Cost 6.
"Faithful and Fierce"

China
Disguise one unit. Opponents cannot target it for one round.Fights beside the China commander · Cost 2.
"Faithful and Fierce"

China
Disguise one unit. Opponents cannot target it for one round.Fights beside the China commander · Cost 2.
"A hundred arrows in a single breath."

China
Summon: free if a Unit slot is open.Volley: deal 1 damage to every enemy unit.
"A hundred arrows in a single breath."

China
Summon: free if a Unit slot is open.Volley: deal 1 damage to every enemy unit.
"A hundred arrows in a single breath."

China
Summon: free if a Unit slot is open.Volley: deal 1 damage to every enemy unit.
"The line is a hedge of bronze."

Macedon
Summon: free if a Unit slot is open.Hold the anvil: while a friendly Macedon Cavalry is in lane, this unit gains +1 ATK.
"Hispania rides for Hannibal."

Carthage
Summon: free if a Unit slot is open.Charge: +2 ATK on the round deployed. Bypass 1 DEF from a Plains Field.
"Hispania rides for Hannibal."

Carthage
Summon: free if a Unit slot is open.Charge: +2 ATK on the round deployed. Bypass 1 DEF from a Plains Field.
"Falcata steel, Spanish iron."

Carthage
Summon: free if a Unit slot is open.Once per round, this unit's first strike ignores 1 enemy DEF.
"Falcata steel, Spanish iron."

Carthage
Summon: free if a Unit slot is open.Once per round, this unit's first strike ignores 1 enemy DEF.
"Falcata in hand, no flag but the pay-chest."

Carthage
Summon: free if a Unit slot is open.Charge: when this unit destroys another, draw 1 card.
"Ink before iron."

China
Swap the positions of two units in any lane.
"Ink before iron."

China
Swap the positions of two units in any lane.
"The bamboo bends; it does not break."

China
Summon: free if a Unit slot is open.Imperial drill: +1 ATK while you have more Stratagems in hand than your opponent.
"They die where they stand."

Rome
Summon: free if a Unit slot is open.Friendly Commander gains +2 DEF.
"They die where they stand."

Rome
Summon: free if a Unit slot is open.Friendly Commander gains +2 DEF.
"Win without battle."

China
Summon: free if a Unit slot is open.Bypass 1 DEF when attacking from a Plains Field.
"Win without battle."

China
Summon: free if a Unit slot is open.Feint: the first attack against this unit each round misses on a roll of 4+.
"Rome does not retreat — Rome adjusts."

Rome
Force opponent to discard 1 Stratagem (they reveal their hand).
"Rome does not retreat — Rome adjusts."

Rome
Force opponent to discard 1 Stratagem (they reveal their hand).
"Walls older than the war."

Neutral
Guard units gain +1 DEF.
"Shields above. Rome below."

Rome
Summon: free if a Unit slot is open.Volley attacks against this unit deal -2 damage.
"Architect of the Great Heathen Army"

Norse
Play a Stratagem card from your discard pile, then exile it.Rallies Norse — every Norse card gains +1 ATK or +1 DEF while Ivar the Boneless leads.
"What is written in jade is written forever."

China
Equipped to a Commander card.Equip Commander: opponents reveal each Stratagem they play.
"The bamboo bends; it does not break."

China
Equipped to a unit card.Equip Reinforcement: +2 ATK. While equipped, this unit cannot be targeted by enemy Stratagems.
"The bamboo bends; it does not break."

China
Equipped to a unit card.Equip Reinforcement: +2 ATK. While equipped, this unit cannot be targeted by enemy Stratagems.
"He moves the brush. The army moves the field."

China
China only. Search your deck for a Stratagem (cost 3 or less). Reveal it and add to hand.
"The Arrow"

Mongol
Friendly Mongol Ranged units may target any lane you've scouted.Fights beside the Mongol commander · Cost 4.
"The Maid of Orléans"

France
All allied units within reach gain +2 morale and cannot retreat.Rallies France — every France card gains +1 ATK or +1 DEF while Joan of Arc leads.
"Dictator Perpetuo"

Rome
Once per game: seize an opponent's lane without combat.Rallies Rome — every Rome card gains +1 ATK or +1 DEF while Julius Caesar leads.
"Dictator Perpetuo"

Rome
Once per game: seize an opponent's lane without combat.Rallies Rome — every Rome card gains +1 ATK or +1 DEF while Julius Caesar leads.
"Wrestling Princess"

Mongol
Challenge a duel: both players reveal one card. Higher ATK wins, loser discards.Fights beside the Mongol commander · Cost 2.
"Once and Future King"

England
Reveal the top three cards of any deck. Claim one as your own.Rallies England — every England card gains +1 ATK or +1 DEF while King Arthur leads.
"Crown lifts every blade."

Neutral
All friendly units gain +1/+1 while your Commander is in play.
"Heir of Heaven"

Mongol
Friendly Mongol Stratagems cost 1 less.Fights beside the Mongol commander · Cost 4.
"Shieldmaiden Queen"

Norse
All allied Reinforcements gain +2 DEF while Lagertha is in play.Fights beside the Norse commander · Cost 2.
"Fog above. Ambush below."

Carthage
The round this Field enters play, your first attack ignores the Guard trait and cannot be intercepted by enemy Volley.
"King of Sparta"

Greece
When defending, your weakest unit gains +5 defense.Rallies Greece — every Greece card gains +1 ATK or +1 DEF while Leonidas leads.
"Tanit on the shield, oath in the hand."

Carthage
Summon: free if a Unit slot is open.Friendly Carthage Cavalry gain +1 ATK while this unit is in play.
"Mightier than any blade. Loyal to none."

China
Summon: requires a Ritual card (cannot be normally summoned).May attack twice per round. Cannot be supported by friendly Stratagems.
"The Fortunate"

Rome
Once per turn, exile an enemy Stratagem from the discard pile.Fights beside the Rome commander · Cost 2.
"The Fortunate"

Rome
Once per turn, exile an enemy Stratagem from the discard pile.Fights beside the Rome commander · Cost 2.
"The Fortunate"

Rome
Once per turn, exile an enemy Stratagem from the discard pile.Fights beside the Rome commander · Cost 2.
"Han's eastern jewel by the Luo's mist."

China
Stratagems you play cost 1 less while you control this site.
"He killed the lion. Then ruled Thrace."

Macedon
Summon: requires a Ritual card (cannot be normally summoned).Charge: gains +3 ATK against any unit of cost 5 or higher.
"Shield to shield, the line holds."

Macedon
Summon: free if a Unit slot is open.Cannot be flanked while a friendly unit is adjacent.
"Shield to shield, the line holds."

Macedon
Summon: free if a Unit slot is open.Cannot be flanked while a friendly unit is adjacent.
"Bronze, brother, breath. Hold."

Macedon
Macedon only. Friendly Macedon Guard units gain +1 DEF and cannot be flanked this round.
"Old. Reliable. Loud."

Macedon
Summon: free if a Unit slot is open.Volley: deal 2 damage to all enemy units.
"Old. Reliable. Loud."

Macedon
Summon: free if a Unit slot is open.Volley: deal 2 damage to all enemy units.
"Old. Reliable. Loud."

Macedon
Summon: free if a Unit slot is open.Volley: deal 2 damage to all enemy units.
"Cane-cutters turned king-cutters."

Rome
Summon: free if a Unit slot is open.+1 ATK in Jungle or Forest fields.
"The Youngest Lion"

Carthage
When you resolve Double Envelopment, friendly Carthage units gain +1 ATK until end of round.Fights beside the Carthage commander · Cost 2.
"The Youngest Lion"

Carthage
When you resolve Double Envelopment, friendly Carthage units gain +1 ATK until end of round.Fights beside the Carthage commander · Cost 2.
"The Youngest Lion"

Carthage
When you resolve Double Envelopment, friendly Carthage units gain +1 ATK until end of round.Fights beside the Carthage commander · Cost 2.
"Youngest of the lions of Carthage."

Carthage
Summon: free if a Unit slot is open.On deploy: up to two other friendly Carthage units gain +1 ATK until end of round.
"Master of the Horse"

Carthage
Once per turn, one friendly Numidian or Cavalry Reinforcement may attack the round it is deployed.Fights beside the Carthage commander · Cost 4.
"Master of the Horse"

Carthage
Once per turn, one friendly Numidian or Cavalry Reinforcement may attack the round it is deployed.Fights beside the Carthage commander · Cost 4.
"Master of the Horse"

Carthage
Once per turn, one friendly Numidian or Cavalry Reinforcement may attack the round it is deployed.Fights beside the Carthage commander · Cost 4.
"He knew how to win — and how to ride."

Carthage
Summon: free if a Unit slot is open.Friendly Numidian units gain +1 ATK. This unit may attack the round it is deployed.
"Heaven names the worthy and unmakes the rest."

China
Look at the top 3 cards of your deck and reorder them; draw 1.
"Strategy first. Steel later."

China
Look at the top 3 cards of your deck and reorder them; draw 1.
"Strategy first. Steel later."

China
Look at the top 3 cards of your deck and reorder them; draw 1.
"Admiral of the Eagle"

Rome
Friendly Rome units gain +1 ATK on coastal and Harbor Fields.Fights beside the Rome commander · Cost 4.
"Admiral of the Eagle"

Rome
Friendly Rome units gain +1 ATK on coastal and Harbor Fields.Fights beside the Rome commander · Cost 4.
"Admiral of the Eagle"

Rome
Friendly Rome units gain +1 ATK on coastal and Harbor Fields.Fights beside the Rome commander · Cost 4.
"The Loyal Lieutenant"

Rome
Once per game: a friendly Rome unit gains +3 ATK on its next attack.Fights beside the Rome commander · Cost 4.
"The Loyal Lieutenant"

Rome
Once per game: a friendly Rome unit gains +3 ATK on its next attack.Fights beside the Rome commander · Cost 4.
"The Loyal Lieutenant"

Rome
Once per game: a friendly Rome unit gains +3 ATK on its next attack.Fights beside the Rome commander · Cost 4.
"Gold buys swords; swords buy Rome."

Carthage
Search your deck for a Carthage Reinforcement costing 3 or less and deploy it.
"Silent walls. Loud prayers."

Neutral
Stratagem cards cost 1 less while in play.
"Silent walls. Loud prayers."

Neutral
Stratagem cards cost 1 less while in play.
"Naginata, prayer, repeat."

China
Summon: free if a Unit slot is open.Stratagems cost you 1 less while in play.
"Naginata, prayer, repeat."

China
Summon: free if a Unit slot is open.Stratagems cost you 1 less while in play.
"Viceroy of the East"

Mongol
Locations you control gain +1 Garrison.Fights beside the Mongol commander · Cost 2.
"L'Empereur"

France
Reinforcements you deploy this turn cost 1 less, to a minimum of 1.Rallies France — every France card gains +1 ATK or +1 DEF while Napoleon leads.
"Two abreast. No more."

Neutral
Maximum 2 units may engage per side.
"Admiral of Punt"

Egypt
Once per turn, swap a card from your hand with the top of your deck.Fights beside the Egypt commander · Cost 2.
"Throws first. Lives longer."

Carthage
Summon: free if a Unit slot is open.Deals 1 damage before combat resolves.
"Throws first. Lives longer."

Carthage
Summon: free if a Unit slot is open.Deals 1 damage before combat resolves.
"Strikes from a hundred paces, then is gone."

Carthage
Summon: free if a Unit slot is open.Numidian. Volley 1 on deploy. Cannot be counter-attacked the turn it attacks. Ignores Field penalties.
"Strikes from a hundred paces, then is gone."

Carthage
Summon: free if a Unit slot is open.Numidian. Volley 1 on deploy. Cannot be counter-attacked the turn it attacks. Ignores Field penalties.
"He swore it as a child. He kept it as a war."

Carthage
Ongoing while your Commander is in play: friendly Carthage units gain +1 ATK against Rome units. Discard if your Commander falls.
"The Long-Serpent"

Norse
Friendly Norse units gain +1 ATK while Holy Ground is in play.Fights beside the Norse commander · Cost 2.
"Stone for stone, gate for gate."

Carthage
Summon: free if a Unit slot is open.Siege Volley: 2 damage to a Stronghold or Location.
"Rome does not retreat — Rome adjusts."

Rome
Summon: free if a Unit slot is open.Eagle's gaze: +1 ATK while a friendly Rome Commander is in play.
"From Dodona's oaks, the king's name returns."

Macedon
Hammer & Anvil: target Macedon Cavalry deals double damage to a unit engaged by friendly Infantry this round.
"Old gods answer in old tongues."

Neutral
Discard 2 Units from your hand. Summon any Hero from your hand.
"Sworn to the keys of the kingdom."

Rome
Summon: free if a Unit slot is open.Friendly Commander cannot be targeted while alive.
"The Old Lion"

Macedon
At start of round, look at the top card of your deck.Fights beside the Macedon commander · Cost 4.
"The Old Lion"

Macedon
At start of round, look at the top card of your deck.Fights beside the Macedon commander · Cost 4.
"The Old Lion"

Macedon
At start of round, look at the top card of your deck.Fights beside the Macedon commander · Cost 4.
"Know the enemy and yourself, and a hundred battles need not fear."

China
Once per turn, look at 1 random card in your opponent's hand. When they resolve a non-Ritual Stratagem, pay its cost +1 CP to copy it.
"From this hill, a boy mapped the world."

Macedon
Macedon units gain +1 ATK. Phalanx Surge costs 1 less.
"Alexander rode out from these gates."

Macedon
Your second Macedon Reinforcement each turn costs 1 less CP (minimum 1). Macedon Cavalry gain Charge.
"First to ride. First to know."

Macedon
Summon: free if a Unit slot is open.On deploy: look at the top 2 cards of your deck — keep one.
"Throw, run, throw again."

Macedon
Summon: free if a Unit slot is open.Volley 2: deal 2 damage to any enemy unit. Cannot be counter-attacked this turn.
"From Pella to the Indus."

Macedon
Summon: free if a Unit slot is open.Sarissa wall: enemy Cavalry attacking this unit lose Charge bonus.
"Eighteen feet of sarissa."

Macedon
Summon: free if a Unit slot is open.Phalanx: +2 DEF while adjacent to another Macedon Infantry.
"From Pella to the Indus."

Macedon
Deal 2 damage to target enemy unit; +1 if it is engaged with a friendly Macedon Infantry.
"Three points. Three brothers. One promise."

Carthage
Equipped to a unit card.Equip unit: +2 ATK. While equipped to a Carthage unit, also +1 DEF.
"Three points. Three brothers. One promise."

Carthage
Equipped to a unit card.Equip unit: +2 ATK. While equipped to a Carthage unit, also +1 DEF.
"Throw first. Then they cannot."

Rome
All friendly Rome units deal 1 damage to enemy units in a chosen Field before combat.
"The Black Pharaoh"

Egypt
Friendly Egypt Cavalry gain +2 ATK on the round you Charge.Fights beside the Egypt commander · Cost 4.
"Repeating death, geometric."

Macedon
Summon: free if a Unit slot is open.Volley 1 damage twice per turn.
"Cross the boundary; never look back."

Rome
Legion units gain +1 DEF. When a Rome unit destroys an enemy, restore 1 DEF to this Stronghold.
"Sworn to the purple."

Rome
Summon: free if a Unit slot is open.If a friendly Commander is in play, gains +1/+1.
"First through the gate. Last off the field."

Rome
Summon: free if a Unit slot is open.On deploy, gain +1 ATK for each other Rome unit you control.
"For the Senate and the People."

Rome
Summon: free if a Unit slot is open.Hold the line: +2 DEF while defending a Stronghold or Location.
"Alexander rode here."

Macedon
Summon: free if a Unit slot is open.May move 1 territory immediately on deploy.
"Alexander rode here."

Macedon
Summon: free if a Unit slot is open.Wedge: ignore 1 DEF on Charge; +1 more if you also deployed an Infantry this turn.
"Keeper of the Crown"

Egypt
At end of your turn, look at the top 2 cards of your deck. Put one on the bottom.Fights beside the Egypt commander · Cost 4.
"The Thunderbolt"

Macedon
Once per game, deploy a Macedon Reinforcement at no CP cost.Fights beside the Macedon commander · Cost 2.
"The Thunderbolt"

Macedon
Once per game, deploy a Macedon Reinforcement at no CP cost.Fights beside the Macedon commander · Cost 2.
"The Thunderbolt"

Macedon
Once per game, deploy a Macedon Reinforcement at no CP cost.Fights beside the Macedon commander · Cost 2.
"Salt-skinned and ram-blooded."

Carthage
Summon: free if a Unit slot is open.+2 ATK in coastal Fields. May deploy directly to a Harbor.
"Salt-skinned and ram-blooded."

Carthage
Summon: free if a Unit slot is open.+2 ATK in coastal Fields. May deploy directly to a Harbor.
"Carthage's noble-born oathkeepers."

Carthage
Summon: free if a Unit slot is open.Adjacent friendly Carthage units gain +1 DEF. Cannot retreat.
"A living ram in scale armor."

Carthage
Summon: free if a Unit slot is open.Siege: +2 ATK against Strongholds. Tramples adjacent enemy units for 1 damage on charge.
"Javelins first. Hooves second. Mercy never."

Carthage
Carthage only. All friendly Carthage Volley units fire; then all friendly Carthage Charge units may attack with +1 ATK.
"Javelins first. Hooves second. Mercy never."

Carthage
Carthage only. All friendly Carthage Volley units fire; then all friendly Carthage Charge units may attack with +1 ATK.
"King of the Northmen"

Norse
When you raid a coastal lane, draw one extra card.Rallies Norse — every Norse card gains +1 ATK or +1 DEF while Ragnar Lothbrok leads.
"King of the Northmen"

Norse
When you raid a coastal lane, draw one extra card.Rallies Norse — every Norse card gains +1 ATK or +1 DEF while Ragnar Lothbrok leads.
"A cry that wakes the line."

Neutral
All your units gain +1 ATK this turn.
"A cry that wakes the line."

Neutral
All your units gain +1 ATK this turn.
"Ozymandias"

Egypt
Field cards you play cannot be discarded by opponents.Rallies Egypt — every Egypt card gains +1 ATK or +1 DEF while Ramses II leads.
"No pay. No mercy. No retreat."

Rome
Summon: free if a Unit slot is open.Gains +1 ATK for each enemy unit in play.
"Win without battle."

China
Summon: free if a Unit slot is open.Repeating Volley: may fire twice this round, each for 1 damage.
"Stair-step paddies, water-bright."

Neutral
Defending Volley units gain +1 ATK and elevation cover.
"The goddess accepts steel for souls."

Carthage
Discard 2 Units from your hand. Summon a Carthage Hero from your hand or deck.
"Crescent moon, crimson promise."

Carthage
Sacrifice a friendly unit; return any Carthage unit (cost 4 or less) from your graveyard to play.
"The drum, then the dust."

Neutral
Each Charge unit may attack twice this turn.
"Disciplined ranks of the eagle."

Rome
Summon: free if a Unit slot is open.When defending in formation with another Legionnaire, +1 DEF.
"Disciplined ranks of the eagle."

Rome
Summon: free if a Unit slot is open.When defending in formation with another Legionnaire, +1 DEF.
"Eighteen feet of sarissa."

Macedon
Draw 2 cards. If you control both an Infantry and a Cavalry, draw 1 more.
"For glory and for greater Greece."

Macedon
Summon: free if a Unit slot is open.Cannot be moved by enemy effects while at full DEF.
"For glory and for greater Greece."

Macedon
Summon: free if a Unit slot is open.Hedge of bronze: enemy Volley shots into this unit deal -1 damage.
"The siege that lit the Second Punic War."

Carthage
When you control this site, friendly Iberian and Carthage units gain +1 ATK.
"Sultan of Egypt and Syria"

Egypt
Once per game, accept a truce: no player attacks you for one round.Rallies Egypt — every Egypt card gains +1 ATK or +1 DEF while Saladin leads.
"Eighteen feet of unanswerable."

Macedon
Friendly Macedon Infantry gain +2 ATK on first strike this turn.
"Conqueror of Carthage"

Rome
Once per game, redirect an enemy Charge back at its source.Fights beside the Rome commander · Cost 6.
"Conqueror of Carthage"

Rome
Once per game, redirect an enemy Charge back at its source.Fights beside the Rome commander · Cost 6.
"Conqueror of Carthage"

Rome
Once per game, redirect an enemy Charge back at its source.Fights beside the Rome commander · Cost 6.
"The message arrives before the army."

China
Summon: free if a Unit slot is open.On deploy: reveal an opponent's hand. Draw 1.
"Father of the Impi"

Zulu
Surround an enemy unit: it cannot retreat from your next attack.Fights beside the Zulu commander · Cost 6.
"Worn by Hamilcar. Sworn by Hannibal."

Carthage
Equipped to a Commander card.Equip Commander: Carthage units cost 1 less to deploy (minimum 1; does not stack with other Carthage cost reductions). Once per game, redraw your hand.
"The Free Gladiator"

Thrace
Take control of a defeated enemy unit until end of round.Rallies Thrace — every Thrace card gains +1 ATK or +1 DEF while Spartacus leads.
"The Free Gladiator"

Thrace
Take control of a defeated enemy unit until end of round.Rallies Thrace — every Thrace card gains +1 ATK or +1 DEF while Spartacus leads.
"Words travel faster than armies."

Neutral
Reveal an opponent's hand. They discard one card you choose.
"One man could hold it. One did."

Neutral
Only one unit per side may engage at a time.
"Khan's Hound"

Mongol
Once per turn, retreat any friendly Mongol Cavalry and redeploy it adjacent.Fights beside the Mongol commander · Cost 6.
"Master of War"

China
Look at any opponent's hand. They discard one card of your choice.Rallies China — every China card gains +1 ATK or +1 DEF while Sun Tzu leads.
"Master of War"

China
Look at any opponent's hand. They discard one card of your choice.Rallies China — every China card gains +1 ATK or +1 DEF while Sun Tzu leads.
"King of the Dane-Sea"

Norse
Once per game, claim control of an unheld Location for free.Fights beside the Norse commander · Cost 4.
"Win without battle."

China
Summon: free if a Unit slot is open.Empty fort: while no other friendly unit is in lane, this unit gains +2 DEF.
"Where the eagle goes, Rome follows."

Rome
Summon: free if a Unit slot is open.Friendly Rome Legionnaires gain +1 ATK while this unit stands.
"Snow that swallows armies whole."

Carthage
Non-Carthage units lose 1 ATK and pay +1 to enter. Carthage units ignore this penalty.
"Bread and circuses — and the roar of empire."

Rome
Friendly Rome units gain +1 ATK while you control this site.
"Where the Republic learned to shout."

Rome
Rome units cost 1 less (min 1).
"A line drawn in stone against the steppe."

China
Stratagems you play cost 1 less. Enemy Cavalry cannot Charge here.
"Where geometry became a graveyard."

Carthage
When two or more of your Cavalry attack the same target in one turn, defenders take +2 damage.
"Where geometry became a graveyard."

Carthage
When two or more of your Cavalry attack the same target in one turn, defenders take +2 damage.
"The Sacred Band sleeps beneath these stones."

Macedon
Friendly Macedon Guard units gain +1 DEF while held.
"The Hot Gates remember every spear."

Macedon
Guard units gain +2 DEF while you control this site.
"The line is a hedge of bronze."

Macedon
Summon: free if a Unit slot is open.Charge: +2 ATK on the round deployed.
"The line is a hedge of bronze."

Macedon
Summon: free if a Unit slot is open.Companion charge: +3 ATK on Charge if any friendly Macedon Infantry is in lane.
"Iron palm. Quiet mind."

China
Summon: free if a Unit slot is open.Cannot be targeted by Stratagems.
"Iron palm. Quiet mind."

China
Summon: free if a Unit slot is open.Cannot be targeted by Stratagems.
"Caesar's right hand turned rival blade."

Rome
Summon: free if a Unit slot is open.+1 ATK to all friendly Rome Cavalry. May attack the round deployed.
"Patient Shogun"

Japan
Skip your attack this turn. Next turn, gain +3 ATK on every strike.Fights beside the Japan commander · Cost 6.
"The Last Son"

Mongol
When your Commander would fall, prevent it. Discard 2 cards instead.Fights beside the Mongol commander · Cost 2.
"Onna-musha"

Japan
Attack twice this turn, but with -1 ATK on each strike.Fights beside the Japan commander · Cost 4.
"A fortress that breathes — and tramples."

Carthage
Summon: free if a Unit slot is open.Charge: deals 1 damage to every enemy unit. Once per game, its first strike ignores 2 enemy DEF.
"A fortress that breathes — and tramples."

Carthage
Summon: free if a Unit slot is open.Charge: deals 1 damage to every enemy unit. Once per game, its first strike ignores 2 enemy DEF.
"Eagle above, eagle within."

Rome
Summon: free if a Unit slot is open.Iron drill: cannot be moved or debuffed by enemy effects.
"Pax through the gladius."

Rome
Summon: free if a Unit slot is open.Cannot be moved by enemy effects while at full DEF.
"Pax through the gladius."

Rome
Summon: free if a Unit slot is open.Cohort: each other friendly Rome Infantry grants +1 DEF (max +2).
"Discipline before glory."

Rome
Draw 2 cards. If you control 2+ Rome units, draw 1 more.
"Discipline before glory."

Rome
Draw 2 cards. If you control 2+ Rome units, draw 1 more.
"The line holds."

Rome
Equipped to a Commander card.Equip Commander: Rome units gain +1/+1 and ignore the first 1 DEF on Charge.
"The line holds."

Rome
Equipped to a Commander card.Equip Commander: Rome units gain +1/+1 and ignore the first 1 DEF on Charge.
"The line holds."

Rome
Summon: free if a Unit slot is open.Pilum first: deal 1 damage to a charging attacker before combat.
"He has driven elephants over mountains and into emperors."

Carthage
Summon: free if a Unit slot is open.Friendly Carthage Beast units gain +1 ATK and +1 DEF.
"The Impaler"

Wallachia
Enemies attacking your lane take 1 damage before combat.Rallies Wallachia — every Wallachia card gains +1 ATK or +1 DEF while Vlad III leads.
"Triple ramparts, elephant pens within — they bait the storm."

Carthage
Discard 1 Carthage Stratagem to redirect damage from this Stronghold back to the attacker. Mythic Beast units in this lane gain +1 DEF.
"An earthquake on four legs."

Carthage
Summon: free if a Unit slot is open.First attack each round ignores 2 enemy DEF.
"An earthquake on four legs."

Carthage
Summon: free if a Unit slot is open.First attack each round ignores 2 enemy DEF.
"The Tactician"

China
Friendly China Infantry gain +1 DEF. Stratagems you play cost 1 less (min 1).Fights beside the China commander · Cost 2.
"The Tactician"

China
Friendly China Infantry gain +1 DEF. Stratagems you play cost 1 less (min 1).Fights beside the China commander · Cost 2.
"The Tactician"

China
Friendly China Infantry gain +1 DEF. Stratagems you play cost 1 less (min 1).Fights beside the China commander · Cost 2.
"Loyalty in Ink"

China
Friendly China units gain +1 DEF and cannot be Bribed.Fights beside the China commander · Cost 4.
"Loyalty in Ink"

China
Friendly China units gain +1 DEF and cannot be Bribed.Fights beside the China commander · Cost 4.
"Loyalty in Ink"

China
Friendly China units gain +1 DEF and cannot be Bribed.Fights beside the China commander · Cost 4.
"Ink before iron."

China
Summon: free if a Unit slot is open.Cannot be moved by enemy effects while at full DEF.
"Ink before iron."

China
Summon: free if a Unit slot is open.Frontier guard: +1 DEF for each face-down trap in play.
"The sleeping dragon, finally awake."

China
Summon: requires a Ritual card (cannot be normally summoned).Once per turn, copy a Stratagem in your graveyard for 0 CP.